| Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Scion Lex
Tungsten Carbonide Asset Management Tungsten Dominion
153
|
Posted - 2014.10.17 23:12:00 -
[1] - Quote
Yes...this has been brought up before and generally laughed off. I tend to disagree. The reasoning is simple; if it can consume the rock that everything is made from then it should be capable of damaging the final product in some fashion as well. I also think this should ONLY apply to stripminers. Not ice harvesters or anything eles.
Next people will bring in absurd notions of being required to over heat, something about area effect gasclounds. Then we will move on to tractoring asteroids into miners and salvagers doing damage to minmatar ships. All utterly, nonesense
What is nonesense is that any one with a few million isk to burn can suicide gank a barge and it can't shoot back in any fashion besides drones. If you are watching local and dscanning then you should have to option of unlocking the rock and standing your ground with more than the skiff as an option. This is well short of the notion of moving into questionable territory without a cordon or armed escort. Maybe this needs to be another class of barges, I don't care how its done. I've blown up alot of barges. I would be happy knowing that I would have to land on them in a battlecruiser instead of a imperial navy slicer. I like surprises. |

Scion Lex
Tungsten Carbonide Asset Management Tungsten Dominion
153
|
Posted - 2014.10.17 23:20:00 -
[2] - Quote
well shields are subject to em, thermal, kinetic and explosive damage. You telling me that a mining laser, in the process of breaking up rock, isn't doing any of those types of damage? Not even one? |

Scion Lex
Tungsten Carbonide Asset Management Tungsten Dominion
153
|
Posted - 2014.10.17 23:23:00 -
[3] - Quote
cool, thanks for the troll. |

Scion Lex
Tungsten Carbonide Asset Management Tungsten Dominion
154
|
Posted - 2014.10.17 23:42:00 -
[4] - Quote
Why not? firstly, because its troll bait. Most of the time it doesn't get a decent discussion. There is also the idea that CCP doesn't want barges balanced. Barges are a high turnover item. Probably cause they die alot. If they could defend themselves the price would probably rise....which has been happening anyway. Then there is the fact that pvpers pad their numbers with them and love easy kills.
Let me ask you this. All that ore sitting in lowsec...whats happening with it? The big alliances that now own all the moons and POCO's haven't started mining in lowsec. Clearly it isn't about force projection. Its the fact that they cannot protect them and they can literally section off space in null for that purpose and get better results. You can't section off lowsec. So the only other option is the barges have to fight....or lowsec will continue to be a relatively untapped resources for obvious and apparent reasons. This is besides the fact that they are simply too soft. The skiff is nice..like I said, but it isn't enough. |

Scion Lex
Tungsten Carbonide Asset Management Tungsten Dominion
155
|
Posted - 2014.10.18 00:07:00 -
[5] - Quote
Moving on...
Imho the strip miner would do either kinetic/therm damage or kinetic/explosive depending on how ccp would decide that they actually worked. In the case of kinetic/therm the threat to shields and armor would be roughly equal. With kinetic/jexplosive it would damage armor more than shields...in theory. In order to limit the use of stripminers as a weapon instead of a tool it could be that the barge's cargo bay fills with scrap metal (or some other useless material) and has to be jettisoned. Also using it as a weapon could "damage" the stripminer module similar to overheating while it is doing damage to armor/structure. Meaning they burn out and have be repair with paste....or even in station only. There could also be a skill associated with the amount of damage done to the module or even being able to use it as a weapon at all.
When you look at the skiff it can have a passive resist shield tank of around 110kehp. Versus a solo hac can't hold its own....but it can last a pretty long time. As far as I know the mack and hulk don't have that kind of tank. Maybe a drone damage bonus is inorder for those barges. Say for Hulk/covetor and Mack/retrievers only. But I think stripminers doing damage with a balanced mechanic could add a very cool spin to the game. |

Scion Lex
Tungsten Carbonide Asset Management Tungsten Dominion
156
|
Posted - 2014.10.18 01:39:00 -
[6] - Quote
shimiku wrote:how is a beam of light going to do kinetic/explosive dmg ? the only thing it can do em/therm and if the stripminers was able to dmg just give them really bad tracking because what does it not tracking for when the main target dont move
Doesn't really matter. Sure. em/therm meaning it tears down shields faster than armor. Whatever. It comes down to how you choose to decide the module works and what makes it balanced.
This keeps coming up as a symptom of the condition of mining barges......still. Yes, improvements have been made. Yet barges are still laughably soft targets. Dying more slowly than you did before does not constitute and improvement in defense. You would have to actually defend (in other words win a fight). Now that the obvious is out of the way we all understand this means doing damage. Outside of that your options are faclons or a dps race between the attacker and the escorts while the miner hopes everyone is paying attention. Not a bad option, but a little much supposing everyone else (explorers, anom runners etc.) can ply their trade for significantly less committed resources with a much higher rate of survivability So if simply adding more tanking isn't the answer....which it isn't, then a dps change is needed for barges.
Looking at the apparent vision CCP has been highlighting I don't see how this more accessible New Eden is going to pan out when this ancient issue hasn't been addressed completely.
Stripminers doing damage with a balanced mechanic is a viable option and works on existing/similar mechanics already in game. |

Scion Lex
Tungsten Carbonide Asset Management Tungsten Dominion
157
|
Posted - 2014.10.18 03:50:00 -
[7] - Quote
stop blowing it out of proportion. As I stated before I think it should do 'some' damage. Tracking would have to be added, duh. Like that tracking needs to be on par with auto cannons or something It doesn't and it wouldn't.
This whole idea is out in left field to some degree....but thats only if it is taken there.....which it usually is. When I said that CCP may not want them balanced I was referencing its combat status, not its functional performance as what it is. This is a survivability issue. If you cannot apply damage in a meaningful way in addition to tanking then you can not 'win' a fight. You can evade and that's it.
Ultimately, I disagree with the idea that barges should only have the option of running and hiding. Giving them the ability to use their main asset as a weapon is a possible solution based on some justifiable logic; strip miners do 'something' to rocks so why can't they do 'something' to other ships and, thus, address the defense issue.
I will let this carry on into the usual depths. You folks enjoy. |
| |
|